As the ‘atmospheric river’ that dumped 240mm of rain on us on Friday continued to ruin our summer, on Sunday I organised a trip to Paraguay for seven of our group. We paid a visit to this nondescript location in the middle of South America to play a wargame.
I stole the basic idea from the Perrys. The table design, in its very rough form, was as follows:
It was a game of objectives. There were three of them and to win the game one side needed to control two or more to win, otherwise the game was a draw. Two objectives are shown in the sketch as a solid black boxes and are relatively easily secured by the side nearest to them. One was a Brazilian hospital based around a church across the river the Alliance left, the other another camp around a small village on the opposite end of the table.
The third objective was a bit more difficult because it was a floating one. It was a Brazilian observation balloon carrying a Brazilian general that has broken loose from its tether and was drifting across the table on variable winds. At the beginning of every turn I rolled two dice (1xD6 and a GW hit dice) and the balloon would move in the direction indicated by the hit dice (a roll of ‘hit’ will force a roll again) the distance indicated on the D6 in increments of 100mm. The balloon could not leave the table and if it got to the table edge there would be an immediate re-roll to get it moving back across the table. The balloon began at an altitude of 300mm but was descending at the rate of 50mm per turn. The first unit to make contact with the balloon base once it touches the ground could claim the objective. Shooting at the balloon risked killing the general and negating the objective.
The forces were:
Paraguayans
- Ten standard infantry battalions
- Five standard cavalry units
- Three field guns
Alliance:
- Nine large Brazilian infantry battalions, two standard cavalry regiments and four guns
- Eight small Argentine infantry battalions, two small cavalry regiments and one gun
- Three standard Uruguayan infantry battalions and one gun.
Each side could deploy anywhere along their table edge and could hold up to half their force off table and bring it on at the beginning of any turn..
The Paraguayans had four advantages to represent to their historical aggressiveness:
- They added ‘1’ to any activation score if they are in good order
- The Alliance would deduct ‘1’ to any activation score if they were in good order
- In any close combat the Paraguayans could count as higher grade troops and
- They would always count as shock troops if charging.
So how did it go?
The balloon started in the centre of the table |
The Paraguayans chose to put the bulk of their force, three cavalry regiments, eight battalions and on their right, opposite the church. They sent a much smaller force of two cavalry regiments, two battalions and a battery to their left.
The Alliance chose to put the Uruguayans on their left, with the Argentine division to their right, while the Brazilians took the far right. The latter were to make the main effort, to take the village then cross the river and swing left. The Uruguayans and Argentinians were to hold as many of the the Paraguayans in place as possible until the turning force was in position, at that point they would cross the river and enter the fight.
The Brazilians deploy |
With the Argentine and Uruguayan troops to their left. |
The Paraguayans prepare to cross the river near the village |
While the main Paraguayan force deploys opposite the church |
The Paraguayans quickly secured the to on table objectives, now they had to hold them.
The balloon shifts awkwardly in the variable winds, moving right, then back towards the Brazilian lines, then towards the Paraguayan side. |
The Paraguayans take the church |
Paraguayan cavalry |
On the Alliance right the Paraguayan cavalry attacked the Brazilian troopers. The Paraguayans pushed the enemy back but fail to break them. The next turn the Brazilian guns came into action and mauled the Paraguayan cavalry.
On the Alliance right, the Paraguayan cavalry, under relentless Brazilian gunfire, had had enough and quit the field. The Brazilians then split their force, leaving a brigade of five battalions to capture the village, while four battalions and the cavalry moved to cross the river to turn the left of the Paraguayans in front of the church.
On the Allied left the fighting was restricted to an artillery exchange while the Alliance troops waited for the Brazilians to secure the right.
The Paraguayan cavalry await the Alliance crossing of the river |
Their infantry takes shelter from Allied gunfire amongst the vegetation along the river bank |
A general view of the field from the Allied left. |
As the Brazilians approached the ford the balloon lurched toward the river at the rate of 600mm and landed mid-stream, but right on the ford. The Brazilian cavalry easily secured and repatriated their general, but at a cost as the Paraguayan artillery bit into them. Within two turns the Brazilian cavalry had had enough and quit the field.
Meanwhile the Brazilian infantry brigade crossed the river and advanced steadily along the opposite bank while their artillery raked the Paraguayan infantry.
The Brazilian guns in action |
The Paraguayan infantry feel the pain of Brazilian gunfire |
The Brazilians shoot it out with the Paraguayans in the village |
The game didn’t quite go as expected. I thought the Uruguayan and Argentine troops would contest the ground around of the church more. But then wargames scenarios rarely go as expected.
I love the balloon idea, and I'll bet it added an extra layer of levity in seeing in which direction it floated each turn. Great to see the collection out and in full force Mark. Everything looks wonderful.
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DeleteYes the balloon was interesting. For the first couple of turns is moved no more than 200mm up and down the table. Then it swung 500mm to the Brazilian side then the opposite 600mm then 500mm the other way.
Deleteballoonatics , nice touch . I have some plans in place myself for balloons on the table
ReplyDeleteThis balloon started off as a Franco-Prussian balloon, carrying mail out of Zparis.
Deletethat old line
DeleteMaybe I am missing something amongst the qualitative difference, but the bare numbers suggest the Paraguayans were significantly outnumbered and out gunned..... the end result did not seem so surprise really....and the fluke with the balloon rather handed it to the Alliance. The colourful armies do look great Mark.
ReplyDeleteYes they were certainly outnumbered, but the Argentines are all small units and the have a rather fragile command structure so a small force could take them apart quite easily. I hadn’t counted on them just sitting back and letting the Brazilians do all the hard work. If the balloon had landed in that position just one turn earlier, the Paraguayans would have taken it and probably would have taken the game.
DeleteVery clever scenario idea, I have to remember that one to try on our local group sometime! And love your collection for that war, they look great!
ReplyDeleteThat balloon has been sitting around for about 12 years and I figured it was time it had an outing…
DeleteI LOVE moving objectives! And that is an original take on one. 😀
ReplyDeleteI once played in the classic WWI skirmish game where the objective were a couple of dazed homing pigeons with vital intel and each side was trying to capture a couple as they moved randomly around.
It certainly made for a different objective. The balloon had been use to carry vital correspondence in prior games.
DeleteProper mayhem there with the baloon! Nice to see your armies in action. The difference in unit size and activation certainly has the potential for the Paraguay force to hold out.
ReplyDeleteOddly everyone ignored the balloon and it just floated about and landed in the Brazilian’s lap. A quick volley from the Paraguayans might have eliminated the objective and forced a draw.
DeleteA cracking looking game Mark...
ReplyDeletechasing the ballon is a great idea for a scenario...
All the best Aly
Thanks Aly. There is an engraving from the Franco-Prussian War of a uhlan patrol chasing a French balloon across the countryside. It would ciuld be used as the basis of an excellent role playing/skirmish game.
DeleteLovely looking game and smart work with the moving objective!
ReplyDeleteBest Iain
Thanks Iain. It kept ups busy of a damp summer’s day, but the game didn’t go as I thought it would.
DeleteWonderful game there Mark and of a conflict that has garnered more interest of late. The balloon idea is brilliant and may 'borrow' it for some of my games!
ReplyDeleteNearly 10" of rain in a day? No wonder you had flooding problems. I hope the next few fronts are more kind to you all.
Thanks Steve…borrow away. We had another “rain event” overnight in the city that summer forgot and caused some problems - landslides, surface flooding and a sink hole. But now the sun has come out and the humidity is through the roof. That 240mm of rain is one quarter of our average annual rainfall…in one day. February can only be better…I hope.
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