The last time our group played a Franco-Prussian War game was 19 Feb 2017…more than six years ago… before COVID even…is that going to be the new definition of BC from now on given that the religious overtones of the old BC are now frowned upon?
The game saw three French brigades, with a small reserve of some irregulars, defending against five Prussian brigades. The objective was to hold two robust built-up areas: a walled farm more or less central and a solid church on the other side of a river. Whoever held those positions gained two victory points for every turn they held each one and whoever reached 15 points first won - there were points that could counteract the advantage of holding these areas - losing a brigade would lose points, for example.
The table before action began with the church objective in the foreground, the walled farm middle in the distance beyond the long ridge. |
For my sins I was made the Prussian CinC and reasoning that the churchyard was likely to be unattainable I deployed one brigade in front of it and determined to strike the rest of the French line with four brigades.
The French put one brigade in and around the church (separated from the main force by the river) and kept two brigades and the reserve along a ridge line and in the walled farm.
Two of our brigades were on the table quickly and prepared for action, but the two following brigades were slow…mine rolled five bad activations in a row and dawdled towards its deployment zone.
Our left brigade, facing the church was very roughly handled and eventually bundled back across the bridge - it was always going to be a tough ask to take that position, but at least one third of the enemy force was contained there.
The initial advance of the Prussians against the churchyard.
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The French Chasseurs held out valiantly against the Prussian onslaught |
The French advance to the attack against the German left centre |
The Prussian guns prepare to go into action |
The French gunners responded, with little effect. |
Finally our other two brigades got into the fight. One battalion carried the farm and successfully repelled attempt to take it back, but our other battalions failed to make headway. Given more time we might have been able to claw back something positive, but the game was called as a French victory.
It was good to see these figures back on the table again after all those years.
And now for some random pictures of the battle.
Fantastic looking game
ReplyDeleteSeveral times I was reminded of photos in Miniature Warfare articles from some dim reaches of time, great looking game. Aim for a game at two year after covid (AC?). All your new units?
ReplyDeleteGreat looking game Mark, sorry I missed it, and a French FPW victory...unheard of! I think the idea of points for holding the objective each turn was a great way to balance things out and at least give the French a chance at victory,although if all your brigades had got time and a half movement at the start of proceedings, the result may have been the usual Prussian victory!
ReplyDeleteIt was great to see the FP figures out of their boxes.
DeleteWhat a great game there Mark and always good to see some FPW action:).
ReplyDeleteYes it was a great scrap. Hopefully we get some more games in soon.
Delete6 years , good grief . are plastic giant frenchmen on route from the uk ? looking good by the way
ReplyDeleteYes I was surprised by the time gap…I thought perhaps three years not six. No the new plastic French aren’t available yet. I will not be ordering them until June once a few other expenses are got out of the way.
DeleteI know its ancient history but did you ever produce a 15mm french dragoon in the FP range ? of the two FP collections I bought I havent come across any
DeleteI am pretty sure I did dragoons. Have you tried Battleline Miniatures...I think they still make them.
DeleteSuperb.
ReplyDeleteThanks.FPW makes for an interesting game.
DeleteNice looking collections, I liked the concept for the victory conditions. I must stea....I mean liberate that idea. And good to see the French win, it's hard for them in that war.
ReplyDeleteThanks Joseph. The only addition I would make to the objective concept would put a cap on how much a side can lose in holding those objectives - after all there is often very little point in holding an objective if you lose the larger part of your army in the process.
DeleteThat looked like a nice tight scenario. Did any of your additions over the past six years make the table? I imagine if you fielded all your collection you would need a few days to complete a game.
ReplyDeleteNone of my new figures were on the table, baring a few skirmish stands. The French are all based differently. If we combine all our armies we can certainly build a significant force
DeleteThat's a great game there. Mark. Lot of figures on the table: over 800 if I'm understanding things correctly. What rules did you use?
ReplyDeleteYou’re bang on for the number of figures, John. We can probably field about double that and I expect by the end of the year we will have three times. The rules are homegrown.
DeleteYour game looks awesome, Mark! Please let these fellas out more frequently.
ReplyDeleteI enjoyed your twist on objective point accrual with a Sudden Death trigger. I like that a lot. While I have awarded VPs on a turn-by-turn accrual, I never thought of trying a First Player To X approach. Nifty.
Thanks Jonathan. I don't claim any of the credit for the game setup...I was just a player. The only thing I would change with the VPs would be to balance the accruals with penalties for losing units.
DeleteTop stuff Mark…
ReplyDeleteThere are some classic figures on that table…
All the best. Aly
There certainly were some classics there Aly, including the staff sets that I failed to photograph. In an earlier incarnation of this army, that I sold off in the early 1990s I had the French Imperial command group complete with an escort of the Cent Garde, but when it was sold it was rebased and a number of the figures were repurposed.
DeleteSo many wars, so few games to play them. 😀
ReplyDeleteAnd so little time...
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