The first is a narrow hipped roof building.
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| Front and side |
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| Side and back |
The second is a rather odd shaped building. I could have made it a regular shape, but I had to change the roofing material I was using because I couldn't find any stock of the original. This new material is in smaller sheets which left some odd shaped off-cuts that I figured needed to be used - also I had bought the last two packs of the material. So I adjusted the shape of the building around the left-overs.
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| Front and side |
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| Side and back |
Also completed are the first three of the garden wall pieces. There are a variety of widths to these pieces but the depth is a standard 60mm so that a 60x40mm stand can be placed inside. These are made from a variety of offcuts and there will be will be another six or so pieces, in various stages of repair and with differing amounts of foliage, thst will be made as I work on other projects. Of course, in a real village the yards would be much deeper than I have made them (contemporary maps, photographs and sketches show them 50-100 metres deep) and cluttered with outhouses, storage sheds, gardens and small orchards, but these are wargames buildings - that depth would make them too big on the table and the clutter would make them impractical for gaming.
So lined up as a village here are all thirteen of the houses.
Now, along with the church, in a couple of variations, with a bit of AI assistance from Google Gemini.














Fabulous village, Mark! AI shows off your work very well.
ReplyDeleteThanks Jonathan. There is a need to 'restrain' Gemini's enthusiasm to change the way the image is posed - three of the last six images vary from the original layout.
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