Today marked the culmination of several month’s work on the French and British in Egypt projects as the two armies met on the tabletop. The scenario was a pretty simple one, the background of which is:
On 1 July 1798 Bonaparte led an invasion force to Egypt, landing at Marabout, west of the city of Alexandria. Two days later the French captured the city. They then occupied Rosetta on 8 July and advanced on Cairo, taking that city on 22 July. Bonaparte then undertook an unsuccessful expedition to Syria returning to Egypt in the middle of 1799. Bonaparte left Egypt in August of that year, leaving Kléber in command, but when Kléber was assassinated command passed to Menou.
The British, fearing that a French presence in Egypt might undermine their influence in India sought to oust the French and in March 1801 a British expeditionary force under Sir Ralph Abercromby landed at Abukir Bay. Two sharp British victories followed and the French defenders retired on Alexandria. Abercromby left a force to besiege the city while he, with the main force, moved on Cairo.
The plan was to move to Rosetta on the Nile and follow the river up to Cairo, but when a French force was reported to be moving directly on Alexandria, the army diverted to meet them.
The march across the desert was difficult and, since both armies lacked suitable equipment to transport water, the various oases enroute became critical.
On April 14 both armies approached the oasis at Al Flat-ula.
Note that in the text above, the italic texts indicates where the alternative history that is our fictious battle starts.
The Terrain
Both sides marched on the table from diagonally opposite ends of the table: French bottom right, British top left.
The lead elements were 600mm on the table, in column of march.
Objective
The object of the game of to control the oasis at the end of the game.
The British forces (in order of march):
11th Light Dragoons (1 stand mounted) – detached from cavalry brigade
Stuart’s Brigade
Major General John Stuart
Watteville’s Regiment
De Roll’s Regiment
13th Foot
90th Foot
1 6lb gun (attached)
Unattached
Major General Ralph Abercromby (CinC)
11th Light Dragoons (2 stands dismounted)
12th Light Dragoons (2 stands dismounted)
1 12lb gun (attached)
1st Marines
2nd Marines
Cavalry Brigade
Brigadier General Finch
8th Light Dragoons (2 stands)
12th Light Dragoons (1 stand mounted)
Hompesch Hussars
The Guards Brigade
Major General Ludlow
1/Coldstream Guards
1/3rd Foot Guards
1 6lb gun (attached)
Moore’s Brigade
Sir John Moore
23rd Foot
28th Foot
42nd Foot
58th Foot
Corsican Rangers (Rifle Armed)
1 12lb gun (attached)
Note: Unattached troops could count as being in command if within 300mm of the Abercrombie, otherwise counted no general commanding.
The French Forces (in order of march)
Cavalry Brigade
General de Brigade Murat
3rd Dragoons
7th Hussars
22nd Chasseurs a cheval
1 horse battery
4th Division
General de Division Friant
Brigade
General de Brigade Robin
85th Demi Brigade de Ligne (3 battalions)
88th Demi Brigade de Ligne (3 battalions
1 light artillery battery
Unattached
General de Division Menou (CinC)
Dromedary mounted infantry (note cannot fight mounted)
3 field batteries
Brigade
General de Brigade Baudot
Combined (22nd and 4th) Demi Brigade Léger (3 battalions)
75th Demi Brigade de Ligne (3 battalions)
1 light artillery battery
Note: Unattached troops could count as being in command if within 300mm of the Menou, otherwise counted no general commanding
Rule Differences for this game
Unit Sizes
• All units are three stands strong, unless stated otherwise in the orders of battle.
Movement
• There is no road movement
• All hills and slopes are classed as rough terrain
• Without horses the British artillery are being drawn by hand so must move at the same rate as infantry in line
Firing
• The French light batteries were small (sometimes only two guns) so will always re-roll hits.
Since the action will take place in desert terrain the effect of sand on round shot bounce for field and heavy batteries is deemed to limit artillery effect (there is absolutely no scientific evidence for this, it just seems reasonable):
• ALL targets beyond 700mm will re-roll hits
• ALL roundshot when firing too or from higher ground
And so the game...
In the distance the British column, with Stuart's Brigade leading, can be seen approaching Al Flat-ula.
The French cavalry approach from the diagonally opposite direction.
As the main British column arrived, Stuart made for the ground between the village and the oasis, while the marines and dismounted dragoons moved to occupy the village. The cavalry and the Guards moved to the right with Moore's brigade in the centre, with the Corsican Rangers holding the estreme right.
The French cavalry rode quickly forward to take position close to the oasis. Robin's brigade is taking the high ground on the French right, while Baudot's Brigade moved form on the French left.
The British cavalry take position in the centre, but become a target for the French horse artillery and suffer badly.
The Brirish lines formed, although the artillery lagged far behind.
So many splendid troops on a single table! Atmospheric and gorgeous, happy to see that French Dromedary Corps holds this fantastic oasis...for the moment!
ReplyDeleteThabk you Phil. I really thought the French were going to roll over the British, but the Bulldog held on and fought it out.
DeleteOops, I have misreported the result on my blog Mark - I called it a minor British victory....great game with wonderful figures and terrain - thanks for all your hard work in making it possible
ReplyDeleteI think the perspective of victory would depend on whether you read Le Figero or The Times...either way it was a bloody affair.
DeleteWhat a great looking game Mark, and a tremendous collection of figures. So tempted.....
ReplyDeleteThank you Colin. They are a great range of figures and would fit in nicely with your own Holland and Quiberon Bay troops.
DeleteA lovely looking game Mark
ReplyDeleteIt’s great to see all the toys out on the table... and what a lot there are.
The French column’s look particularly menacing.
All the best. Aly
Thanks Aly. It was hugely satisfying to see them all on the table. I can tell you being on the receiving end of one of those columns they were bloody terrifying! We really thought it was all over at one point when one third of our commznd was put to flight by those columns...but they just ran out of steam
DeleteThe first photo presents a stark contrast to that typically seen in a Napoleonic game. Then, the table explodes with activity and masses of handsome troops. Beautiful collection and an inspiring game.
ReplyDeleteWell done, Mark!
Thank you Jonathan. It certainly was a barren landscape. It made for a more intense game because no one could depend on a terrain advantage.
DeleteVery well presented and nice scenario. Table and miniatures looked great. It’s nice when a project comes together with such a great result!
ReplyDeleteCan I ask how the ground cloth was made? A sheet painted up or just the perfect color already?
Thanks Stew. It is always good when at the end of the game everyone has participated and can claim a bit of a victory even if their command didn't make it right through the battle.
DeleteThe cloth goes back a while now, but it was a standard golden sand colour to which some patches of different darker and lighter tones were added by spraying. In truth the cloth is a little light in weight, which is why it bunches and folds a bit more than usual. A heavier weight felt would probably have been a better choice of material, but it is what it is.
Absolutely gorgeous figures! You've recreated beautifully this exotic setting for a Napoleonic game. If I were to ever start Napoleonic again, I think this (or Wellington in India) would be my choice ...
DeleteThanks Roly. There are a few more to be done to finish the armies. I am quite keen to do some Ottoman troops - maybe late this year.
DeleteThat looks magnificent, and it is terrific to see the figures come to life in a game. It must have been hugely satisfying.
ReplyDeleteYes it was satisfying and has inspired me to proceed with the French expansion...but not until the end of next month.
DeleteGreat looking figures and terrain,nice culmination of your project and a draw means nobody loses!
ReplyDeleteBest Iain
Thank you Iain. There are still another ten or so units to go to finish this project...plus a few more of those fabulous gun sets.
DeleteGreat looking game, superb figures and terrain. What rule set were you using, if I may ask?
ReplyDeleteThanks Anthony it was a fun game. There are a whole bunch more units now and I hope they will make it onto the table again in September. The rules are homegrown and can are available on the blog under Free Stuff in the blog header. The rules and the quick reference handbooks are there.
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