Monday, 12 October 2015

Five Games in Five Days – Part 2


Friday was the half way point of our week of gaming and was this day was a Napoleonic game involving French, Poles, Bavarians and a mixed German States contingent, against Russians, Prussians and Austrians. I commanded my Prussians, leading seven line battalions, two jager, a two field batteries, a regiment of uhlans with a horse battery attached.



My Prussians advance

I held the centre while the Russians were on my right and the Austrians on my left. A further Austrian force was held off table still further to the left. The main French force, that was facing the Austrians was, the Germans faced me while the Bavarians opposed the Russians. 



The Russians pressing forward

A large hill rose in the centre of the table and it was clear from the outset that the occupation of this would dominate the field. We managed to get the jump on the French and I managed to get my horse battery and the cavalry on the hill quickly which provided a sound footing for the next few turns and allowed the Russians to mount a huge battery there.

 

The French however, drove hard at the Austrians and caught them on the back foot. Two leading Austrian battalions were driven back through their guns and the French broke through onto the batteries, scattering the gunners to the wind. The Austrians recovered and threw back the first French attack back, only to be hammered by the French second line and driven from the field.


The Austrians cling desperately to hold their line

Five battalions of Austrian infantry then arrived and were assigned to the commander of the driven Austrian force, but in time these too were driven off. The Austrian commander in this quarter has gained the dubious honour of losing two armies in a day – a feat that equalled a previous record. 

 

Fortunately for us, just before these Austrians collapsed, the second Austrian player brought his force on, squarely on the French flank that prevented the French from pressing against me – although their objective was the occupation of the road to the left of me and not my force. 

 

The Russians meanwhile took possession of the right of the large hill while their cavalry, a horse battery and four battalions of grenadiers threatened any forces that attempted to cross the stream that ran across their flank. The Russian main objective was a bridge on the stream over which the Bavarians were pouring. Their batteries pounded the Bavarian infantry as they formed beside the bridge, then the Russian infantry columns came forward en-masse driving the Bavarians before them. But they were tough troops these Bavarians and despite being driven back, they rallied time and time again, but finally they were broken, although the Russians were pretty much a spent force.


The Russians surge towards the bridge

The view from the Bavarian side

After the initial Russian success, more troops press into the fray

In the centre the German contingent attempted to press forward but first was checked on the hill crest by the Prussians. The Prussians then counter attacked and drove off most of the Germans, but at a huge cost and soon they too were a spent force, although the jagers were still untouched.


The Prussians take the crest of the hill

...and then there are some general shots of the game...



Here the game ended as a marginal Russo-Austrian victory. Dinner was followed by a DVD of “Waterloo” in honour of the day’s battle.

Saturday dawned another stunningly fine morning, but sadly our last full day of gaming for this year.

 

This day’s game was the War of Spanish Succession and the largest of the games during the week with more than 50 infantry battalions and 30 cavalry regiments on the table. The game was loosely based on Oudenarde. Both armies were to march on the table to via two roads on each side, although the armies of the Grand Alliance had the ability to use third road that would lead to the Franco-Bavarian right flank. We planned our battle the night before and provided instructions as to the order of march and arrival points.


The French first brigade march onto the table

I commanded the Franco-Austrians and we decided push the Franco-Spanish infantry brigades to the right, where they could contest the enemy’s crossing of a stream, while the cavalry would occupy the centre, the Bavarians the left and the brigade of dragoons the extreme left. Unfortunately the cavalry commander failed to notice that the stream did not follow the course shown on the map, so the plan to dominate the crossing of the stream was somewhat flawed, because it was much further away than I had anticipated.


The French infantry is formed on the right of thr Franco-Bavarian line

The French cavalry move to their deployment area

However, we did steal the march on the Grand Alliance and the Franco-Spanish infantry a total of 12 battalions, formed a solid and very impressive line on the left. The French cavalry quickly took a position on the left of the infantry and its appearance there caused much consternation amongst the Grand Alliance cavalry, which found itself badly positioned, and then tried to extract itself. When the Bavarian cavalry arrived and moved to take position next to the French, they fell on the rear of the retiring Grand Alliance cavalry driving them off, but an attempt by the Bavarian cuirassiers to drive on against the disrupted English infantry ended badly for the cavalry, although two English battalions were so badly affected by the action they eventually quit the field. The battle on this front stagnated as both sides attempted to reorganise.


The Austrian cuirassiers of the Grand Alliance cavalry find themselves in difficult position
 

The Bavarians arrive and the two leading cuirassier regiments prepare to attack.

On the opposite flank the French right hand brigade crossed the stream when the enemy showed no inclination to push forward, but when the Danish infantry appeared behind their flank the French were in trouble. The Danish cavalry attacked the Franco-Bavarian batteries in the centre of the line, three of which had managed to turn the guns about. The first attack was repulsed, but the second attack drove the gunners away from three batteries. Fortunately for the Franco-Bavarians, the French cavalry brigade was available and it fell on the flank of the Danes and routed them. 


The Danish cavalry attack the Franco-Austrian guns

The rear battalions of the French second infantry brigade turned to face the Danish infantry and opened fire. In an appalling example of bad luck the Danish player roll eight “1s” and the lead battalion was devastated by the French fire and fell back through another battalion, disrupting it, leading to it being routed the next turn.

 





 Suddenly things began to fall apart for the Grand Alliance. A number of their battalions gave up the fight and quite the field and while they still had a significant force on the table, the Franco-Bavarian infantry had hardly been touched. The battle ended with a resounding Franco-Bavarian victory.

 

While dinner cooked “Zulu Dawn” played on the television. A dinner of fillet of beef with fresh beans and kumara, apple crumble and ice cream, several bottles of red wine and some Calavdos.

 

Two members had to leave early on the Sunday so we were back to six players for the half day game which was an ironclads game, Austrian vs Italian from 1866, using the Jackson Gamer’s rules, with a few minor changes.

 

Each player had three ships. In all but one case they had a wooden ship and two ironclads. In the case of one of the Italian players he had three ironclads, but one was a turret ship mounting only two guns.

 


The setup was very simple: both sides were wanting passage through a narrow channel with an island in the centre. Early in the piece, hardly before any fire had been exchanged, one of the Austrian ships rammed one of the Italians and sent it to the bottom. Then the Austrian ship was rammed by the Italian sister ship and sank the Austrian, but in the process the Italian ship lost her stack, the fires went out and she stalled for six moves.

 


Next the Austrians rammed and sank an Italian wooden ship. The Italians were having issues getting out of the bay since one of their ships had run aground, blocking a part of the entrance. But once they did begin to work their way clear, their larger number of rifled guns began to tell and they soon sank and other Austrian ironclad and rammed another, although the rammed vessel did not sink.

 

Here the game ended, two ships each were lost but the Italians definitely had the upper hand.

 

With the end of this game we collapsed the table, put everything back into the garage and had a final lunch before heading back to Auckland. Our week of gaming, so eagerly anticipated for a year, was over so quickly.

 

Five Games in Five Days - Part 1

Last week we held our annual wargaming group’s “away” event. This was the 31st year of the event and took place at one of the group’s home on the shores of Lake Tarawera and there were eight of us attending.

 

There are many traditions that have grown up around this event, but central to everthing is that this is about a group of friends coming together to have fun and play wargames. As a result the games are carefully planned to be both challenging and fun, and although there may be disagreements on the table, what happens at the table, stays at the table.

 

Because games involve between six and eight players and we have all day to play each of them,  they tend the large. The size of games creates quite a logistical exercise, as I mentioned in a previous post, to get armies (more than 5,400 figures and 120 gun models, plus wagons, limbers, etc were used in the various games this year), terrain, sleeping gear, food, wine, beer and people from our homes in Auckland to the venue.


This year four of us arrived on Tuesday afternoon and at once set about clearing out the garage and set up the gaming table for the first game. The rest of the afternoon and evening was spent relaxing in this wonderful setting in glorious weather. 


 A view from the deck in the setting sun, with Mount Tarawera in the background

Two more of the group arrived in the evening and we dined, drank wine and talked until late.

 

Wednesday morning dawned fine and clear with the promise of a warm day. This day’s game was my Russo-Japanese War game. It involved five players with me umpiring. The game was based very loosely on the Battle of Yalu where the Japanese First Army was attempting to force a crossing of the river. To make it a little more interesting than just an assault on a prepared position, I decided that the commander of a Russian division had been spooked by the Japanese build up and had abandoned the position, retreating west. When his commander heard of this, the divisional commander was relieved of command and the division ordered back to its position with another division in support. The Russians therefore were to be bivouacked on the table, but not in their defences. The Japanese were to move onto the table. I also gave the Japanese the option of flanking the Russian position by moving through some difficult terrain.


The Siberian Division in their trenches

The Japanese 2nd and 12th Divisions form for the attack 

The Japanese chose not to flank the Russian line (to my disappointment since I had allocated nearly a third of the table to enable this), but deployed the Guard opposite the works and the 2nd and 12th divisions against the Russian right. The Guard struggled to get any sort of fire dominance and eventually shifted right where that were able to bring a concentrated artillery and machine gun fire on the Russian works. The Siberian Division that was posted here held out doggedly and the two Russian machine guns in the trenches will go down in history because, they held on for three turns despite being under heavy fire and being shaken - which meant that to remain where they were they needed a 1 on a D6 ( so that is six "1s" that were rolled). 


The Japanese 2nd and 12th Divisions struggled to make headway against the Russian 10thDivision, despite the advantage of numbers in infantry, machine guns and artillery. Finally the Guards charged the trenches and carried them after a bloody combat that involved two or three Russian counter attacks.


The Japanese Guard repositions and...

...Assault the trenches

The 12th Division attack
The desperate defence
 

Finally the pressure on the Siberians was too great and four or five battalions that were shaken or severely disrupted failed to respond to their commanders orders and quit the field. With the Siberians gone the Russian 10th Division could hold no longer and the game came to an end with a decisive Japanese victory.

 

The rules used here, as in all but one of the games for the week, were homegrown.

 

With the game ended the armies were returned their boxes, the table was stripped back and then re-set for the next day’s game. It had been a gloriously sunny day and the temperature had reached as high as 24 degrees Celsius. We had a few drinks on the deck as the sun began to set and sat around a brazier until a cool breeze drove us inside. A dinner of venison washed down with red wine followed. Late that night the remaining two of our party arrived.

 

There had been a bit of rain overnight, but Thursday dawned clear. Always an early riser I went for a bit of a walk along the lake front a little after 6:30. It was cold out and there was frost on the jettys, but the walk was invigourating. The native bird life there is amazing and I saw dozens of Tuis, a number of Wood Pigeons and even a hawk sitting sunning itself on one of the jettys.


Wood pigeons in the tree outside the garage


After breakfast we started the second game, a Franco-Prussian War battle. This time there were seven players, three Prussian and four French, each of us commanding a division in our respective armies. The scenario was a simple one – take and hold the farm and church that crowned the two dominant hills in the centre of the table. I commanded a Prussian division and had all the reserve artillery and a cavalry brigade. My objective was to hold a position opposite the hills and occupy the enemy’s attention until our two flanking divisions could come up, then my force could move to the attack.

 

The French were quick to occupy the objectives and, although I out gunned them fourteen batteries to six (and two of those were mitrailleuse batteries), I could not get fire superiority and I was getting knocked around by French long range fire, and was threatened on the right by the arrival of a French division.

Note that the images that accompany the FPW game are not in any seqential order


Suddenly, just as our attack was beginning to develop on the left, the arrival of a fourth French division in the rear of our flanking force caused the flanking movement to stall. At the same time a fresh brigade joined my command and I pressed it forward against the farm. This assault was repelled, as was a second assault. Meanwhile a desperate attack by the Prussian division on our extreme right against the French reserve artillery was bloodily repulsed and things began to fall apart on that front. 




The middle Prussian division that had been diverted from its original task by the French division that appeared in their rear filled the gaps on the now collapsing Prussian right. But the end was nigh and when the French on my left finally sorted themselves out and began to press forward, even the massed batteries of the reserve could not hold them. The game came to a conclusion shortly after, a decisive French victory.




The day had been cooler and there had been a couple of rain showers, so drinks on the deck were abandoned. While dinner was prepared a DVD played. After dinner we watched the DVD “Conspiracy”.

Monday, 5 October 2015

Second Schlegwig-Holstein War

The release of the first figures from Northstar Military Figures of their range of Danish figures for 1864 and the recent reading of the Tom Buk-Swienty book “1864: The Forgotten War that shaped Modern Europe” has renewed my long-term interest in the Second Schlegwig-Holstein War. So I went digging in my files and found that I had actually amassed quite a bit of information. I have included some here.

 

When I first showed an interest in this period a friend has loaned me a book several years ago that he had bought at the Danish Military Museum in Copenhagen together with a colour plate showing the uniforms. I had scanned both, but both have been temporarily (I hope) lost with the hard drive issue I have had of late. Fortunately I had printed a copy and equally fortunately I hadn’t thrown them out in one of my clear outs. I have scanned the printed output and included them here (my apologies for the image quality, but it is the scan of a print of a scan).

 

The Infantry

The only variation of uniform was found in the lifeguards and the 18th Regiment. The former does appear to have worn the bearskins into battle and while all other regiments wore the fatigue cap in the field, the 18th regiment wore the shako.


 

Lifeguard, 18th Regiment

Senior Officer, Captain, NCO

Dragoon trooper


Artillery crew

 

Army Organisation


I have included a full order of battle at the end of this article, but the lower level organisations were:


(Source: Danish Army Museum publication)


Infantry:

There were 23 infantry regiments (1 Life Guard regiment and 22 line infantry regiments) each of two battalions. Each battalion comprised of around 850 men, in four companies, each of which comprised a captain, 3 lieutenants, 26 NCOs, three buglers and 180 men


Cavalry: 

There was one Guard Hussar and six regiments of line dragoons. Each comprised of 600 men in six squadrons.


Artillery:

There were fourteen field batteries organised in batteries of eight guns, in sections of two guns each. Batteries were equipped with either 4-pound Rifled or 12-pound smoothbore guns.

 

Order of Battle

The Danish Order of battle at the commencement of the hostilities was:


(Source Nafziger Collection):

 

Army Commander: de Meza

lst Division: Gerlach

  lst Brigade: Lasson

      2nd Infantry Regiment

      22nd Infantry Regiment

  2nd Brigade: Vogt

      3rd Infantry Regiment

      18th Infantry Regiment

  3rd Brigade: Waroishoffer

      16th Infantry Regiment

      17th Infantry Regiment

  Attached:

      4th Dragoon Regiment (3 squadrons)

      2nd Artillery Battery

      10th Artillery Battery

2nd Division: du Plat

  4th Brigade: Wilster

      4th Infantry Regiment

      6th Infantry Regiment

  5th Brigade: Harbow

      7th Infantry Regiment

      12th Infantry Regiment

  6th Brigade: Bulow

      5th Infantry Regiment

      10th Infantry Regiment

  Attached:

      Guard Hussar Regiment (3 squadrons)

      8th Artillery Battery

      9th Artillery Battery

3rd Division: Steinmann

  7th Brigade: M. Muller

      1st Infantry Regiment

      11th Infantry Regiment

  8th Brigade: Scharffenburg

      9th Infantry Regiment

      20th Infantry Regiment

  9th Brigade: Noergvard

      19th Infantry Regiment

      2lst Infantry Regiment

  Attached:

      4th Dragoon Regiment (3 squadrons)

      11th Artillery Battery

      12th Artillery Battery

Cavalry Division: Lindemcrone

  1st Brigade: Hommens

      3rd Dragoon Regiment

      5th Dragoon Regiment

  2nd Brigade: Scharffenburg

      6th Dragoon Regiment

  Artillery:

      5th Artillery Battery

Reserve Infantry Brigade: Caroc

      8th Infantry Regiment

      5th Infantry Regiment

Reserve Artillery:

      1st Artillery Battery

      3rd Artillery Battery

      4th Artillery Battery

      6th Artillery Battery

      7th Artillery Battery

      13th Artillery Battery

Reinforcements that joined at Danewerike:

Infantry

      Livgarde Infantry Regiment

      13th Infantry Regiment

      14th Infantry Regiment

3rd Cavalry Brigade:

      2nd Dragoon Regiment

      Guard Hussar Regiment (3 squadrons)

Sunday, 27 September 2015

Finally, a Bit of Painting

I held a paintbrush today for the first time in weeks. It was not, however, not to paint figures, but rather to work on some items needed to take down to Tarawera for our annual weekend of wargaming.

First was to touch up an item I made 28 years ago. It is windmill that was especially made for another Tarawera game, set in the Vendée during the French Revolution. This has been sitting in the garage for several years. The rear sail had broken off and needed to be completely remade. The model was also looking tired. The original paint job was dark, or perhaps the colours had faded over the years, so it was brightened up and will appear in the WSS game at the end of next week.

The nervous miller peers out his window

The second batch of items were also fix-ups. These were a collection of small terrain pieces I want for my RJW game. They had all been made over a year ago, but had suffered badly when the box they were in was dropped. These were repaired and repainted.


The third item that I assaulted with the brush was an item that won't be heading south in October. This model of a wooden building was made in 2012 as a part of a Bohemian village, intended for use in our Austro-Prussian games. It was completed, but never painted and has been sitting in a cupboard gathering dust. Since the main project for the rest of this year will be the Crimean War armies I figured that this structure would sit well in the Crimea and needed painting.


This week also saw the realease of figures for the Danish army of Second Schleswig War by Northstar Military Figures. This war has appealed to me for a number of years - it is a logical extension to my Austro-Prussian and Franco-Prussian collections and even more so as I finish reading the "1864" book on the subject. Some years ago I went so far as make the masters for a range of Danes, but the opportunity to get them manufactured never arose. So the arrival of the Northstar range is great - all I have to do is figure out how to fit the purchase of this army in with all the other armies I want to build!