I set up a faulty open table with rolling terrain, a few small woods, a couple of small farms and a village. I wanted an encounter action that developed naturally rather than just have both armies simply march onto the table from the edge. So the game would start with a small advanced guard from each side arriving on the table, just three or four light units. They would jockey for position for three turns, after which the main bodies would arrive. All the troops of each side would arrive on the one central road on their table edge and could then use the march move idea that I introduced to our gaming back in October (link) and have fine tuned since.
The Austrians arrived first and their advanced guard consisted of a hussar regiment, a jäger battalion, a grenz battalion and a horse battery.
They quickly secured a knoll on the right centre of the table.
The Bavarians countered with a brigade of chevaux legere and a horse battery, securing their left near the village.
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| The boys on the wurst wagon were singing Christmas carols "... 🎶The boys of the NYPD choir were singing Galway Bay, And the bells were ringing out for Christmas Day...🎶" |
On turn four the Bavarians arrived, throwing one division to the left and one to the right.
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"Standhaft bleiben, Männer, vorwärts!" |
Next the Austrians poured onto the field with one division securing the knoll and facing off against the Bavarian cavalry. The second division sent two brigades to the left to dominate a significant hill in the center, while one brigade shifted even further left to try to flank the Bavarians.
The Austrian cavalry at first moved two brigades to the right to cover the deployment of the infantry from the threat of the Bavarian cavalry.
But as soon as the infantry deployed the Austrian troopers were redeployed to the left, where the open terrain was better suited to cavalry operations.
When the jockeying finished the Austrians on the left struck first. Three battalions stormed forward and struck two Bavarian battalions. The Bavarians broke and the Austrians broke through on to a battalion of Bavarian jägers.
However, the jägers held and then drove off the Austrians. The Austrian cavalry then surged forward, smashing the jägers, now disordered after their combat, and driving back a regiment of Bavarian horse.
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Action then moved to the centre where six Austrian battalions, two of grenadiers, three line and one landwehr. The grenadiers were met by a wall of Bavarian gunfire and musketry and forced to retire, but the other four battalions surged forward. Despite the Austrians pressing home the assault the Bavarian line held.
The Austrian centre fell apart. Only the landwehr battalion held the line, the remainder quitting the field. They managed to move a couple of battalions from the right to plug the gap, but only two battalions and two batteries from the artillery reserve held the line. A small brigade of cavalry was also available but things were looking grim.
Unknown to the Austrian, the Bavarians were in poor shape themselves and with a strong force of Austrian cavalry overlapping their right were not keen to press the issue.
Action then moved to the Austrian right. Here the Austrisns held a precarious position on the knoll. The Bavarians launched a couple of disconnected attacks that were easily repulsed. In desperation the Grenz battalion charged to stabilise the position.
The Grenz attack failed to drive the enemy and the fight continued. Eventually the Grenz got the upper hand a drove the Bavarians back. The Austrians then attacked other Bavarian units on this flank and met with success. Suddenly things were looking bad for the Bavarians and several battalions quit the field.
The Austrian guns were then free to open on the Bavarian cavalry that were threatening their flank and began to knock it about.
It is here that the battle ended. Both sides were exhausted, but the Bavarians had been forced back.
So ended my game number 43 for the year, my highest ever game count.
Here are a number of 'leftover' images that I couldn't find a home for in the description. Again thanks to John for many of these images. Sharp observers will note the inclusion of figures by Perry, Minifigs, Hinchliffe, Old Glory and I think even a few Hinton Hunt, showing the fantastic legacy of our group.


























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The close ups of the figures are terrific, Mark! A game count of 43 and the highest total to date? Congratulations! Retirement must have played a hand in this increase. Keep it up in 2026.
ReplyDeleteWith a meeting engagement having commands trickling in over several turns, how do you keep players without commands engaged while they await appearance?
Indeed retirement has added the game count, both allowing me to play some solo games and also to game with two other retired friends between group games.
DeleteI limited the initial arrival on the table to three turns, with small forces - 3-4 units. The others did not have the wait long to get involved. But yes a longer arrival time could have been tedious for others so my general rule is where there are delayed arrivals, everyone should be on the table by turn 4.
Superb looking game, the table and figures are really superb and good to see such a mix of figures, they look great and work really well. A good report too, very enjoyable.
ReplyDeleteThanks Donnie. It was a good way to keep a group of blokes busy for a few hours on a summer's day...
DeleteA superb looking game there Mark, with some nice 'old school' figures dotted about, which was rather nice to see:). Great little scenario too! I have an idea for a similar sort of action, but possibly broken down into 2-3 games, as both sides begin to arrive and the battle develops into a full blown engagement. 43 games is very impressive indeed and retirement is certainly keeping you busy. Wishing you and yours a very Merry Xmas and a Happy New Year!
ReplyDeleteThank you Steve, complements of the season to you and your's too.
DeleteGreat report Mark and I am glad I left when I did - it gave you a chance to take over my command and win the game on the right flank! I have been meaning to do my own AAR all week - maybe I will try and get it done now.... Have a great Christmas tomorrow!
ReplyDeleteTruth be known, I didn't have to doo much. I only launched two deliberate attacks, the real damage was done by breakthrough resulting from failed Bavarian attacks.
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