Showing posts with label scenics. Show all posts
Showing posts with label scenics. Show all posts

Friday, 10 July 2026

Painting for a Friend

Painting Napoleonic Austrians is draining, especially when you paint 204 of them in a row...all that white. So, when a friend of mine became keen on Samurai and as a part of that interest ordered a bunch of Japanese terrain pieces from Mad Miniatures, then asked if I would be interested in painting them for him, my answer was :yes"!. Upon my answer he presented me with a very large box of 3D printed ponds, bridges, a castle, walls, a couple of buildings and various lanterns, plus four of the old Hovels Samurai range.

Here are the first pieces. First of all the Hovels buildings. The first thing to note about these is how small they are by today's standards, but they will suit for smaller village buildings. The second thing to note is how poorly cast these resin pieces  are, with evidence of mould tears, damage to original masters and bubbles - both in the mould itself and in the casting - that simply cannot be filled or cut away.




By contrast to the resin castings the 3D printed pieces are clean and precise. Yes there are a few things to clean up, but it is minimal. I was really surprised how easily the PLA plastic took the paint. I attacked the smaller pieces first, needing time to work up to the buildings. First was the stone Torii gate, a simple yet remarkably striking piece.



Continuing with the smaller pieces, this is this very nice Guzei Bridge and pond, complete with Coy Carp.

The bridge...


The pond...


And the bridge over the pond.


Then there is the smaller pond and bridge...


...and the long span bridge.


The final group for this post is a collection of lanterns.











Tuesday, 7 July 2026

Villages for the Franco-Prussian War - Part 1: Planning

With the end of the Austrian expansion in sight and with the thought of a Franco-Prussian War campaign in mind, I decided that I needed some buildings for this era and location.

The idea is to make two sets: one to represent the towns and villages in Lorraine, more specifically around Metz, and another to represent those of northeastern Lorraine and Alsace which have a more Germanic feel.

Research is key to a project like this so the first thing I did was go online and look up images from that area in that period. The Alsacian villages proved relatively easy to research for two reasons: first because the region has not undergone heavy development, and second, because the villages and towns near or on the battlefield were largely left undamaged in 1870 and by the World Wars. The main battle in Alsace was Froschweiler, or Wörth as the Germans knew it, and several good contemporary images of Froschweiler exist, although the last three images below contradict my mention of a lack of battle damage.





Morsbronn, a few kilometres to the south is captured in the famous painting of the charge of the 8th and 9th Cuirassiers.

Much of the town today has that same chocolate box look that it had in 1870.


The towns of Wörth and Wissembourg today also have that chocolate box look. These Alsacian buildings are going to be a pleasure to make.

The villages near Metz were a little more difficult to get detail on. There are only a few contemporary images available and some villages were severely damaged in the battles of August 16 and 18 and have been rebuilt in different styles. There are, however some images taken in the early 1900s that give insight.

Mars la Tour - (images three and four below were clearly taken during WWI).




Rezonville -



Knutsnge - a little further north of Metz, but this café will make an interesting addition.

St Privat -


 

Some modern day images of Rezonville and Vionville also provide some ideas.


However, the best inspiration for the Lorraine buildings is found on John Boadle's  Hand-Built History blog (link, link, link). I shall be drawing much inspiration from John's models.

Armed with imagery to spark my imagination I began to think how to create the villages. I want these to be modular with ability to create streets. My first thought was to create perhaps ten or so buildings on bases rather like the ruins I made earlier this year that would enable me to create the building and its back yard like the properties shown in this image of Mars la Tour (taken from the bell tower of the village church).

The problem with this idea was that it meant that a village with a double sided street would have a depth of over 500mm and that would take up a lot of space on a table. Then, when looking for more images, I found this map of the village of St Privat at the time of the battle.

I liked the way that the streets and narrow alleyways ran off at odd angles, but village of that size to scale would extend across an entire table. What if I made a part of it? So I drew a box around around the best known part of the village - around the old cemetery and the chapel. 

Then I blocked out the buildings and after a little bit of adjustment I had a workable village layout that could be built in modules that could be put together in various forms. 


It was then scaled so that the building sizes would vary between a 60mm-80mm frontage, with a 70mm-110mm depth. All bases would have a standard depth of 125mm. Back yards would be created later as separate pieces.

So there is the basic concept for the Lorraine village. The next phase will be to create a couple of forms, probably for the cemetery and chapel first, and then work out how to make the modules mix and match. This will not be a quick project.




Friday, 13 March 2026

A Covered Bridge

I am running an American War of Independence game on Sunday and I wanted something a little different as a focus of the game. For this I have chosen a covered bridge.

So on Tuesday, when I got back from our little road trip, I looked up a few images online and put together a concept. Then on Wednesday evening I started construction, completing it Thursday evening.



Then removed from its AI generated background.





The nice thing about this model is that the whole model was made with leftover pieces and offcuts from other building projects.



Friday, 29 September 2023

A Slight Diversion

I had been eyeing this model for some time, but it goes in and out of stock quite quickly and it is quite pricey. But when it became available with a local retailer with whom I had a discount voucher to use, I snapped it up.


It's a lovely piece that will fit in nicely with very clear assembly instructions - and having assembled some  Chinese manufactured flatpack furniture recently this is real blessing!


It went together very easily with a minimal amount of  fiddling about to get parts to fit. Here is the piece assembled and ready for painting...it measures 230mm x 190mm on the bases and stands 235mm tall. Technically it is a 20mm and not a 28mm model, but the sheer size of the model disguises that.

And then painted...it took much longer to paint than I anticipated.







This will work nicely with any game set in southern Europe, particularly with my Peninsular British and Spanish Napoleonic armies, the Carlist War and with the war in Italy in 1866. 

I was hoping to have it available for last Sunday's Carlist War game, but it was not to be so.