My Franco-Prussian project is the longest single wargames project I have ever undertaken. Almost five years ago to the day I received the first delivery of Prussian infantry. My objective from the outset was to create, unit for unit, the French 2nd Corps and the Prussian VII Corps, with a cavalry division for each. There has been some scope creep with the addition of a Bavarian infantry division and two brigades of French cuirassiers, but while they were an expansion, they really just balanced out the armies bringing the number of units up to more or less equal.
Yet the project is still not complete. I still need to add two regiments of French dragoons to finish of the 2nd Corps cavalry division, but the figures have not been released yet. Also required are a few Bavarian generals, a regiment of Bavarian light cavalry. Four sets of Bavarian artillery are received but not yet painted.
While parts of these armies have seen some limited table time, Sunday was the first time they have been out in their entirety. I wanted the game to bevan encounter action, but all too often we pick sides then move on to the table from one edge with the opposing force on the other side. Because we play so frequently we know each other's strengths and weaknesses and this can lead to targeting individuals to exploit a weakness. So I wanted to mix things up a little. Before the game I decided who would command what, but didn't tell them. Each turn a new command would arrive for each side and I would draw a name randomly. At this point players would discover if they were French, Prussian or Bavarian. They would then roll die to determine which of the four roads on their side of the table they would arrive on.
The game began with only a cavalry brigade from each side in the table. Two French cuirassiers and half a regiment of lancers faced off against a Prussian brigade of a regiment each of dragoons, cuirassiers and uhlans.
The Prussian uhlans took the chance and charged the French lancers.
The French troopers came out on top.
Next to arrive was the Bavarian division, followed by French division, almost opposite each other.
And the French reserve artillery
The cavalry of each side got out of the way.
The glittering staff looked on as the battle raged.
It was a hard slog. The Bavarian left held out against a heavy French artillery bombardment, but in the end gave way.
More and more Prussian guns came into line.
And they took their toll. The French centre collapsed.
The battle was coming to an end.
In the end the Prussians took the day.
Five hours of intense gaming with ten players was fun, but phew, was I exhausted. Not until around four hours later, after a generous pork fillet and a bottle of Pinot Noir did I recover.
Thanks to John L for most of the photos ( I was too involved to take many).








































Excellent fight, Mark, and on an epic scale. Many of the close-up photos remind me very much of Detaille and de Neuville paintings especially the fellows firing over the church wall.
ReplyDeleteIt certainly was an epic battle and you are right about the closeups. I thought the same of the first picture of the French cuirassier officer.
DeleteThat is a very impressive amount of figures and nicely painted too.
ReplyDeleteI'm not sure my players have the patience to wait like yours did to enter the table, but I will need to try that someday.
I'm impressed that you persevered for five years to get this nearly completed. I would likely have long ago abandoned it for other projects. Congratulations
Thanks. I tallied up the forces: 2023 foot, 242 mounted and 42 guns. I have, of course, worked on a few other project at the same time.
DeleteSplendid looking game and sounds like a good strategy for coping with players previous knowledge of each other!
ReplyDeleteBest Iain
Thank Iain. I think the system worked well and has possibilities for the future.
DeleteCracking good battle. Nice photos show the collections depth and detail. 5 hours, ten players... I can sympathize with your fatigue, but it sounds like you collectively had fun
ReplyDeleteThanks Joe. It certainly left me tired!
DeleteWhat a wonderful game, collection, and table! Your focus on developing your FPW forces is admirable. And your method for shaking things up with the players and commands sounds interesting. Might you consider a blog entry outlining that approach in more detail for those of us who'd like to know more? Finally, the question begs. How many pounds did you sweat away running your game? Possibly another topic of interest for many of us older grumblers .
ReplyDeleteKind Regards,
Stokes
Thanks Stokes. I shall put some words together on the process. I didn't sweat much...it was the coldest morning of the year on Sunday with very heavy frosts, but wonderfully sunny.
DeleteSuperb and great to see the collection on the table
ReplyDeleteThanks Neil. It had a very definite look of a FPW battle.
DeleteSuper looking game Mark and nice to get the collection on the table, it's a cracker, well worth all the work. Seems like it was a hard earned win for the Prussians.
ReplyDeleteThanks Donnis. The actual battle losses were not all great, but the collapse of the French centre was critical.
DeleteGreat to see the collection in action. The shot of the French cavalry in particular looks quite glorious. I know what you mean about players coming to know each other's gaming styles so it was a good idea to mix things up. Did it have the desired effect and introduce a bit more uncertainty?
ReplyDeleteI think it did work. If anything I would have made the arrival delay slightly longer, but there is always the risk that people will get bored sitting around. As it was everyone was on the table within an hour.
DeleteGreat looking game and a very impressive collection of miniatures.
ReplyDeleteThank you Peter
DeleteBrilliant looking game there Mark and nice to see the figures in action:). Neat idea on how to mix things up for the players too: I hope they enjoyed that?
ReplyDeleteIt certainly made for a different game setup!
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